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35,972 players on Rust servers right now 11,694 servers online 2,914 with players on 94 fresh wipes in the last three hours In Rust we trust: 0 players (offline) Updated every five minutes

Live coverage · Rust server

In Rust we trust

Offline In Rust we trust is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,854, the top 72% of all ranked servers.
  • The current map has been up 50d 5h, since Tuesday 8 September, 22:00 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,854ranktop 72%
50d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on In Rust we trust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,854 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

How often does In Rust we trust wipe, and at what times?

In Rust we trust's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 50 days 5 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does In Rust we trust show up in?

The Rust Live Stats lists that include In Rust we trust are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for In Rust we trust signify?

These are the tags In Rust we trust makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on In Rust we trust?

In Rust we trust is not online at the moment, having last been seen 20 days 2 hours ago.

Where does In Rust we trust sit in the server rankings?

On player hours for the past seven days, In Rust we trust sits at #15,854, inside the top 72% of ranked servers.

Settings and map

Which settings and rules are in force on In Rust we trust?

No gather rate appears in the name In Rust we trust. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Can you tell me the map for In Rust we trust?

Size 1,500, seed 1700359132: that is the procedural map the game generates for In Rust we trust. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is In Rust we trust in?

No region is published by In Rust we trust. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 147.93.160.205:28915.

What version of Rust is running on In Rust we trust?

Rust network protocol 2633 and build 164530 on Windows is what In Rust we trust runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is In Rust we trust, and is it online at the moment?

At the time of this update, In Rust we trust is down, last seen 20 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to In Rust we trust?

Enter client.connect 147.93.160.205:28915 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.