The count
LiveLive coverage · Rust server
[US] Facepunch Small 1
Key points
- 4 of 300 players are on now, 1% full.
- Over the last seven days it averages 7 players, with a peak of 17.
- It ranks #1,171, the top 5% of all ranked servers.
- The current map has been up 27d 8h, since Thursday 1 October, 17:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Facepunch Small 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,171 today
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 16h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 16 players
Thursday 1 October 2026, 17:39 UTC FW
- Peak
- 16
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] Facepunch Small 1?
The average peak across its recent wipes is 16 players. 24 hours after the latest wipe, the crowd reached its peak.
On what timetable does [US] Facepunch Small 1 wipe?
The monthly force wipe is the only wipe [US] Facepunch Small 1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 8 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and filters
Which operator is behind [US] Facepunch Small 1?
A playrust.com hostname is published by [US] Facepunch Small 1 and by 124 other servers we track, so they most likely share an operator.
Where does [US] Facepunch Small 1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] Facepunch Small 1 fits: Official Rust servers, live now, Rust tutorial servers: live list, North America Rust servers, live and Vanilla Rust servers, live. Under the filters Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only it appears on the server list.
What do the tags listed for [US] Facepunch Small 1 signify?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [US] Facepunch Small 1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on [US] Facepunch Small 1 right now?
4 of [US] Facepunch Small 1's 300 slots are filled right now. Peak over the past week: 17. Average: 7 players. The busiest hour in the past 48 was 15:00 UTC, averaging 10 players.
What position does [US] Facepunch Small 1 hold among Rust servers?
On player hours for the past seven days, [US] Facepunch Small 1 sits at #1,171, inside the top 5% of ranked servers.
Map and rules
What rules does [US] Facepunch Small 1 enforce, and which settings does it use?
No gather rate appears in the name [US] Facepunch Small 1. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The in-game Official tab carries it. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [US] Facepunch Small 1?
[US] Facepunch Small 1 runs a game-generated procedural map: size 3,750, seed 445179455. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is [US] Facepunch Small 1 hosted in?
No region tag is published, though the name of [US] Facepunch Small 1 points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 148.113.198.5:28015.
What is performance like on [US] Facepunch Small 1?
The average server fps was 312 over the last 48 hours; the lowest was 263. Buildings, deployables and everything else in the world added up to a maximum of 95,859 entities. Memory use peaked at 4,738 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [US] Facepunch Small 1 on?
Rust network protocol 2635 and build 168909 on Windows is what [US] Facepunch Small 1 runs. Steam updates it for you, but your game needs the same protocol to join.
Is [US] Facepunch Small 1 up now, and how steady is its uptime?
At the time of this update, [US] Facepunch Small 1 is live. About 12 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to [US] Facepunch Small 1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 148.113.198.5:28015.
