The count
LiveLive coverage · Rust server
[US East] Facepunch Primitive 1
Key points
- 32 of 400 players are on now, 8% full.
- Over the last seven days it averages 21 players, with a peak of 45.
- It ranks #648, the top 3% of all ranked servers.
- The current map has been up 27d 6h, since Thursday 1 October, 17:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US East] Facepunch Primitive 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #648 today
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 76 players
Thursday 1 October 2026, 17:39 UTC FW
- Peak
- 76
- Crowd
- –
- Lasted
- running
- Players before
- 14
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US East] Facepunch Primitive 1?
The average peak across its recent wipes is 76 players. 5 hours after the latest wipe, the crowd reached its peak.
On what timetable does [US East] Facepunch Primitive 1 wipe?
The monthly force wipe is the only wipe [US East] Facepunch Primitive 1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 6 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Who operates [US East] Facepunch Primitive 1?
A playrust.com hostname is published by [US East] Facepunch Primitive 1 and by 124 other servers we track, so they most likely share an operator.
Which Rust Live Stats filters and lists does [US East] Facepunch Primitive 1 show up in?
These are the Rust Live Stats lists [US East] Facepunch Primitive 1 fits: Official Rust servers, live now, Primitive Rust servers, live now, Rust tutorial servers: live list and North America Rust servers, live. You will find it on the server list under Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What meaning do the tags on [US East] Facepunch Primitive 1 carry?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns appear here; bows, spears and melee only; mp400 (Max players): Slots: 400; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [US East] Facepunch Primitive 1 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [US East] Facepunch Primitive 1 at the moment?
Live now: 32 players on [US East] Facepunch Primitive 1, out of 400 slots. Averaged across seven days, 21 players; the peak was 45. The busiest hour in the past 48 was 01:00 UTC, averaging 36 players.
What position does [US East] Facepunch Primitive 1 hold among Rust servers?
Player hours over seven days put [US East] Facepunch Primitive 1 at #648, in the top 3% of all ranked servers.
Settings and map
What rules does [US East] Facepunch Primitive 1 enforce, and which settings does it use?
Nothing in the name of [US East] Facepunch Primitive 1 states a gather rate. Eight players per group, which is the game's default. primitive applies here, no guns: bows, spears and melee. You can raid and fight other players. The in-game Official tab carries it. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [US East] Facepunch Primitive 1?
[US East] Facepunch Primitive 1 runs a game-generated procedural map: size 4,250, seed 135398213. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is [US East] Facepunch Primitive 1 in?
There is no region tag on [US East] Facepunch Primitive 1; its name still points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 40.160.19.53:28015.
Is performance on [US East] Facepunch Primitive 1 steady?
The average server fps was 213 over the last 48 hours; the lowest was 174. It supported up to 157,617 entities, covering buildings, deployables and all other objects. Up to 6,621 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US East] Facepunch Primitive 1?
[US East] Facepunch Primitive 1 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [US East] Facepunch Primitive 1, and is it online at the moment?
At the time of this update, [US East] Facepunch Primitive 1 is live. The uptime it reports puts the last restart at about 11 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto [US East] Facepunch Primitive 1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 40.160.19.53:28015.
