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34,317 players on Rust servers right now 11,668 servers online 2,844 with players on 86 fresh wipes in the last three hours [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 0 players on now Updated every five minutes

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[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,712, the top 39% of all ranked servers, and #438 in EA.
  • The current map has been up 13d 15h, since Thursday 15 October, 12:33 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 12:33 UTC, in 8h.
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2x biweekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#8,712ranktop 39% · #438 in EA
13d agolast wipebiweekly schedule
8hnext wipeThu 29 Oct, 12:33 UTC

Players on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,712 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Next wipe in 8h

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 8h. Its biweekly schedule tag · low confidence

9.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 8h
    Thu 29 Oct, 12:33 UTC
  2. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 8h
    Thu 12 Nov, 12:33 UTC
  4. 28d 8h
    Thu 26 Nov, 12:33 UTC
  5. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 8h
    Thu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
13.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
4.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
27 / 115
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
3 / 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
EA · groups of 8+ · 2x · biweekly · 4 on average
4 / 140
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
3 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
0 / 20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
2 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 2 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.

When does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?

The prediction for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly follows its tag, since the record holds too few wipes to confirm the schedule. Thursday 29 October at 12:33 UTC is the date of its next wipe. The world you are playing on was built 13 days 15 hours. A two-weekly wipe schedule appears in its tags.

Lists and tags

Which Rust Live Stats filters and lists does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly show up in?

On Rust Live Stats, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is listed under 2x Rust servers live now and Modded Rust servers live now. Under the filters Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x it appears on the server list.

How should you read the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): The server browser places this server under East Asia. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now?

0 of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's 40 slots are filled right now. Peak over the past week: 1. Average: 0 players.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare with other Rust servers in the rankings?

Seven-day player hours place [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,712 overall, in the top 39% of ranked servers and #438 in Asia.

Settings and map

What settings and rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

Gather rates on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are 2x, as its name states. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Size 3,000, seed 1614537442: that is the procedural map the game generates for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly in?

The EA tag on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists it in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 148.113.24.99:29029.

How well does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform?

It never went below 79 server fps in the last 48 hours, averaging 232. It supported up to 51,321 entities, covering buildings, deployables and all other objects. Up to 3,213 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The setup on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly up now, and how steady is its uptime?

Right now [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is online. Based on the uptime it reports, the last restart was about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 27 September 2026.

Getting on

What is the way to connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 148.113.24.99:29029. You can find its website at https://rust.nexnise.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EA
East Asia The server browser places this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.