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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 120 fresh wipes in the last three hours Ryder Stinks: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Ryder Stinks

Offline Ryder Stinks is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,467, the top 61% of all ranked servers.
  • The current map has been up 31d 17h, since Saturday 26 September, 07:58 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#14,467ranktop 61%
31d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Ryder Stinks

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,467 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep30 Sep2 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
0.5 days
Players before
2

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
0.6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
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RustSpain.com | EU Main
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CSL Scenery Budget Test
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Ryder Stinks?

The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 13 hours after it.

When does Ryder Stinks wipe?

No next wipe can be predicted for Ryder Stinks, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 31 days 17 hours.

Tags and filters

Where does Ryder Stinks appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Ryder Stinks fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Ryder Stinks carry?

These are the tags Ryder Stinks makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Ryder Stinks at the moment?

Ryder Stinks reads offline at the moment; the last sighting was 27 days 20 hours ago.

Where does Ryder Stinks sit in the server rankings?

Ranked by seven-day player hours, Ryder Stinks is #14,467, placing it in the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on Ryder Stinks?

No gather rate appears in the name Ryder Stinks. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is Ryder Stinks in?

There is no region from Ryder Stinks. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 149.19.200.61:28015.

What Rust version is Ryder Stinks on?

Rust network protocol 2633 and build 165217 on Windows is what Ryder Stinks runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Ryder Stinks up now, and how steady is its uptime?

Ryder Stinks is currently offline, with its last appearance 27 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

Getting on

What is the way to connect to Ryder Stinks?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 149.19.200.61:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.