The count
Live coverage · Rust server
Dogmeat
Offline Dogmeat is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,452, the top 69% of all ranked servers.
- The current map has been up 15d 10h, since Tuesday 13 October, 09:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Dogmeat
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,452 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 13 October 2026, 09:02 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 10:08 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 11:45 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 14:07 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 06:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 13:56 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Dogmeat?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 33 hours in. Half the peak was held until the next wipe in 33% of its recent wipes. On those occasions it fell below half by day 1.
How often does Dogmeat wipe, and at what times?
Dogmeat wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 15 days 10 hours.
Tags and categories
Which Rust Live Stats filters and lists does Dogmeat show up in?
These are the Rust Live Stats lists Dogmeat fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Dogmeat signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Dogmeat publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Dogmeat at the moment?
Dogmeat is not online at the moment, having last been seen 7 days 2 hours ago. Across the past week the average was 0 players.
What position does Dogmeat hold among Rust servers?
Ranked by seven-day player hours, Dogmeat is #15,452, placing it in the top 69% of ranked servers.
Settings and map
What rules does Dogmeat enforce, and which settings does it use?
The name Dogmeat carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Dogmeat?
Dogmeat runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Dogmeat in?
Nothing on Dogmeat states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 149.202.81.2:28023 is its address.
What version of Rust is running on Dogmeat?
Rust network protocol 2634 and build 167781 on Linux is what Dogmeat runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Dogmeat, and is it online at the moment?
At the time of this update, Dogmeat is down, last seen 7 days 2 hours ago. It was online for 18 of 168 hours in the last 7 full days, or 11% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to Dogmeat?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 149.202.81.2:28023. You can find its website at https://discord.com/invite/sARGvnJeVa.
