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Rust Live Stats
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58,384 players on Rust servers right now 11,747 servers online 3,437 with players on 135 fresh wipes in the last three hours rustDev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

rustDev

Offline rustDev is not on the server list right now. The figures below are from when it was last seen, 20h ago.

Key points

  • 1 of ? players are on at the last check.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,942, the top 54% of all ranked servers.
  • The current map has been up 21h, since Tuesday 27 October, 01:55 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of ? players

1/ ?players now
07-day averagepeak 1
#11,942ranktop 54%
21h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on rustDev

Players

AveragePeakWipe
00.250.50.75107:0011:0015:0018:0022:0003:00Wiped Tue 27 Oct, 01:55 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,942 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
79 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does rustDev wipe, and at what times?

rustDev's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 21 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does rustDev show up in?

The Rust Live Stats lists that include rustDev are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on rustDev?

gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list rustDev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on rustDev right now?

rustDev is not online at the moment, having last been seen 20 hours ago. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 03:00 UTC drew the most players, 1 on average.

How does rustDev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, rustDev is #11,942, placing it in the top 54% of ranked servers.

Settings and map

Which settings and rules are in force on rustDev?

No gather rate appears in the name rustDev. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on rustDev?

The map on rustDev is procedural, made by the game itself.

About the server

Which region is rustDev hosted in?

There is no region from rustDev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 149.224.103.13:28015.

What version of Rust is running on rustDev?

rustDev operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is rustDev up now, and how steady is its uptime?

As of now, rustDev is offline; the last sighting was 20 hours ago. The first sighting by Rust Live Stats was on 26 October 2026.

Getting on

What is the way to connect to rustDev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 149.224.103.13:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players The slot count is 0.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.