The count
Live coverage · NA · us2
[TEST] Vultr bench, not open
Offline [TEST] Vultr bench, not open is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,098, the top 70% of all ranked servers, and #1550 in NA.
- The current map has been up 12d 17h, since Thursday 15 October, 13:51 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TEST] Vultr bench, not open
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,098 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 11h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does [TEST] Vultr bench, not open wipe?
An estimate from the force wipe gives [TEST] Vultr bench, not open's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 12 days 17 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Where does [TEST] Vultr bench, not open appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [TEST] Vultr bench, not open are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on [TEST] Vultr bench, not open?
gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus2 (Region code): Region code: us2; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America: that is the tag list [TEST] Vultr bench, not open publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on [TEST] Vultr bench, not open right now?
[TEST] Vultr bench, not open reads offline at the moment; the last sighting was 12 days 16 hours ago.
Where does [TEST] Vultr bench, not open sit in the server rankings?
Seven-day player hours place [TEST] Vultr bench, not open at #15,098 overall, in the top 70% of ranked servers and #1,550 in North America.
Map and rules
What rules does [TEST] Vultr bench, not open enforce, and which settings does it use?
Nothing in the name of [TEST] Vultr bench, not open states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [TEST] Vultr bench, not open?
A procedural map, generated by the game, runs on [TEST] Vultr bench, not open.
Server details
What location is [TEST] Vultr bench, not open in?
With its NA tag [TEST] Vultr bench, not open lists itself in North America; its region code is us2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 149.28.13.100:28015 is its address.
What version of Rust is running on [TEST] Vultr bench, not open?
The setup on [TEST] Vultr bench, not open is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [TEST] Vultr bench, not open up now, and how steady is its uptime?
At the time of this update, [TEST] Vultr bench, not open is down, last seen 12 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [TEST] Vultr bench, not open?
Enter client.connect 149.28.13.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.