The count
Live coverage · Rust server
Event Test Server
Offline Event Test Server is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,330, the top 69% of all ranked servers.
- The current map has been up 27d 7h, since Thursday 1 October, 15:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Event Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,330 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 15:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Event Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Event Test Server wipe, and at what times?
The record holds too few of Event Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 7 hours.
Tags and filters
Which Rust Live Stats filters and lists does Event Test Server show up in?
On Rust Live Stats, Event Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Event Test Server carry?
These are the tags Event Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Event Test Server?
Event Test Server is not online at the moment, having last been seen 27 days 6 hours ago.
What position does Event Test Server hold among Rust servers?
On player hours for the past seven days, Event Test Server sits at #16,330, inside the top 69% of ranked servers.
Map and rules
What rules does Event Test Server enforce, and which settings does it use?
No gather rate appears in the name Event Test Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Event Test Server?
A procedural map, generated by the game, runs on Event Test Server.
Server details
Where does Event Test Server sit geographically?
No region is published by Event Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 149.50.40.198:28035.
What Rust version is Event Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Event Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
Does Event Test Server stay online, and is it up right now?
Event Test Server is currently offline, with its last appearance 27 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Event Test Server?
Enter client.connect 149.50.40.198:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.