The count
Live coverage · Rust server
RustSkinLab Content Studio
Offline RustSkinLab Content Studio is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,921, the top 70% of all ranked servers.
- The current map has been up 26d 17h, since Thursday 1 October, 23:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustSkinLab Content Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,921 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RustSkinLab Content Studio wipe, and at what times?
The record holds too few of RustSkinLab Content Studio's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does RustSkinLab Content Studio show up in?
The Rust Live Stats lists that include RustSkinLab Content Studio are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustSkinLab Content Studio?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which RustSkinLab Content Studio publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on RustSkinLab Content Studio right now?
Last seen 25 days 22 hours ago, RustSkinLab Content Studio is offline right now.
What position does RustSkinLab Content Studio hold among Rust servers?
Ranked by seven-day player hours, RustSkinLab Content Studio is #15,921, placing it in the top 70% of ranked servers.
Rules and settings
What rules does RustSkinLab Content Studio enforce, and which settings does it use?
Nothing in the name of RustSkinLab Content Studio states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustSkinLab Content Studio?
RustSkinLab Content Studio uses a procedural map, which the game generates.
About the server
What location is RustSkinLab Content Studio in?
There is no region from RustSkinLab Content Studio. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 149.88.110.46:28025 is its address.
What Rust version is RustSkinLab Content Studio on?
RustSkinLab Content Studio operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustSkinLab Content Studio up now, and how steady is its uptime?
RustSkinLab Content Studio is currently offline, with its last appearance 25 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to RustSkinLab Content Studio?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 149.88.110.46:28025.