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54,249 players on Rust servers right now 11,692 servers online 3,144 with players on 123 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,239, the top 19% of all ranked servers.
  • The current map has been up 12d 4h, since Saturday 17 October, 20:56 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#4,239ranktop 19%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeakWipe
00.511.5202:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 10:33 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 10:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,239 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
5.5 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
156 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 47 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

On what timetable does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 4 hours.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #4,239, placing it in the top 19% of ranked servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

A procedural map of 3,000 with seed 1715992344, generated by the game, runs on A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does A Shockbyte Rust Server sit geographically?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 15.204.152.109:27582 is its address.

Is performance on A Shockbyte Rust Server steady?

Server fps averaged 167 over the last 48 hours, with a low of 110. Entity count reached 93,868: buildings, deployables and the rest of the world. Up to 3,800 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is A Shockbyte Rust Server, and is it online at the moment?

Right now A Shockbyte Rust Server is online. About 2 hours ago is when it last restarted, according to its uptime. It was online for 158 of 168 hours in the last 7 full days, or 94% of the time. Rust Live Stats has tracked it since 15 October 2026.

Connecting

How do you get onto A Shockbyte Rust Server?

Enter client.connect 15.204.152.109:27582 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.