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71,230 players on Rust servers right now 11,737 servers online 3,632 with players on 135 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 15 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #6,073, the top 27% of all ranked servers.
  • The current map has been up 4d 13h, since Friday 23 October, 22:58 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak 4
#6,073ranktop 27%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,073 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 1
Lasted
6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
140 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
44 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on A Shockbyte Rust Server?

Recent wipes on this server averaged a peak of 4 players at their busiest. 24 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

On what timetable does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 13 hours.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on A Shockbyte Rust Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players at the moment, with 15 slots in total. Averaged across seven days, 0 players; the peak was 4.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #6,073, in the top 27% of all ranked servers.

Settings and map

What rules does A Shockbyte Rust Server enforce, and which settings does it use?

No gather rate appears in the name A Shockbyte Rust Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

A procedural map of 2,000 with seed 111, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 15.204.152.32:28810.

Is performance on A Shockbyte Rust Server steady?

The average server fps was 237 over the last 48 hours; the lowest was 221. Buildings, deployables and everything else in the world added up to a maximum of 16,490 entities. Up to 4,359 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

A Shockbyte Rust Server is up and running at this moment. The uptime it reports puts the last restart at about 4 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 17 October 2026.

Connecting

What is the way to connect to A Shockbyte Rust Server?

Enter client.connect 15.204.152.32:28810 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.