The count
LiveLive coverage · Rust server
photo
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,198, the top 37% of all ranked servers.
- The current map has been up 27d 10h, since Friday 2 October, 11:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on photo
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,198 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 11:53 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at photo?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it.
How often does photo wipe, and at what times?
The record holds too few of photo's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does photo show up in?
These are the Rust Live Stats lists photo fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on photo carry?
These are the tags photo makes public: gmrust (Game mode): Standard survival, in the Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on photo?
0 of photo's 16 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.
What position does photo hold among Rust servers?
Player hours over seven days put photo at #8,198, in the top 37% of all ranked servers.
Rules and settings
What rules does photo enforce, and which settings does it use?
The name photo carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on photo?
A procedural map of 3,000 with seed 660491287, generated by the game, runs on photo. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is photo hosted in?
There is no region from photo. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 15.204.68.165:27083.
What is performance like on photo?
It never went below 111 server fps in the last 48 hours, averaging 179. It supported up to 46,725 entities, covering buildings, deployables and all other objects. Up to 4,303 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is photo on?
photo operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does photo stay online, and is it up right now?
Right now photo is online. About 22 hours ago is when it last restarted, according to its uptime. 72 of 168 hours were online in the last 7 full days, giving 43% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to photo?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.204.68.165:27083.