The count
Live coverage · Rust server
Jack&cooper
Offline Jack&cooper is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,146, the top 59% of all ranked servers.
- The current map has been up 16d 11h, since Monday 12 October, 22:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Jack&cooper
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,146 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 12 October 2026, 22:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 16:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 17:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 13:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 21:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 15:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 20:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 13:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Jack&cooper?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.
On what timetable does Jack&cooper wipe?
Wipes on Jack&cooper come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 11 hours.
Tags and categories
Where does Jack&cooper appear in Rust Live Stats lists and filters?
On Rust Live Stats, Jack&cooper is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Jack&cooper carry?
These are the tags Jack&cooper makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Jack&cooper right now?
Jack&cooper is not online at the moment, having last been seen 7 days 21 hours ago.
What position does Jack&cooper hold among Rust servers?
Player hours over seven days put Jack&cooper at #13,146, in the top 59% of all ranked servers.
Settings and map
What settings and rules does Jack&cooper run?
No gather rate appears in the name Jack&cooper. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Jack&cooper?
Jack&cooper runs a game-generated procedural map: size 4,500, seed 385129667. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Jack&cooper hosted in?
Nothing on Jack&cooper states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.204.68.234:28015 is its address.
What Rust version is Jack&cooper on?
Jack&cooper operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Jack&cooper up now, and how steady is its uptime?
As of now, Jack&cooper is offline; the last sighting was 7 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 7 October 2026.
Connecting
What is the way to connect to Jack&cooper?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.204.68.234:28015.