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55,754 players on Rust servers right now 11,716 servers online 3,252 with players on 168 fresh wipes in the last three hours Jack&cooper: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Jack&cooper

Offline Jack&cooper is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,146, the top 59% of all ranked servers.
  • The current map has been up 16d 11h, since Monday 12 October, 22:48 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,146ranktop 59%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Jack&cooper

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,146 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Jack&cooper?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does Jack&cooper wipe?

Wipes on Jack&cooper come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 11 hours.

Tags and categories

Where does Jack&cooper appear in Rust Live Stats lists and filters?

On Rust Live Stats, Jack&cooper is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Jack&cooper carry?

These are the tags Jack&cooper makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Jack&cooper right now?

Jack&cooper is not online at the moment, having last been seen 7 days 21 hours ago.

What position does Jack&cooper hold among Rust servers?

Player hours over seven days put Jack&cooper at #13,146, in the top 59% of all ranked servers.

Settings and map

What settings and rules does Jack&cooper run?

No gather rate appears in the name Jack&cooper. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Jack&cooper?

Jack&cooper runs a game-generated procedural map: size 4,500, seed 385129667. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Jack&cooper hosted in?

Nothing on Jack&cooper states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.204.68.234:28015 is its address.

What Rust version is Jack&cooper on?

Jack&cooper operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Jack&cooper up now, and how steady is its uptime?

As of now, Jack&cooper is offline; the last sighting was 7 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 7 October 2026.

Connecting

What is the way to connect to Jack&cooper?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.204.68.234:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.