The count
Live coverage · Rust server
typical test
Offline typical test is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,379, the top 70% of all ranked servers.
- The current map has been up 18d 3h, since Sunday 11 October, 20:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on typical test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,379 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does typical test wipe?
typical test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 18 days 3 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does typical test show up in?
These are the Rust Live Stats lists typical test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for typical test signify?
These are the tags typical test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on typical test?
Last seen 9 days 6 hours ago, typical test is offline right now.
Where does typical test sit in the server rankings?
Ranked by seven-day player hours, typical test is #15,379, placing it in the top 70% of ranked servers.
Settings and map
What settings and rules does typical test run?
No gather rate appears in the name typical test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on typical test?
A procedural map of 1,000 with seed 6738, generated by the game, runs on typical test. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is typical test hosted in?
Nothing on typical test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.204.83.240:20999 is its address.
What Rust version is typical test on?
Rust network protocol 2634 and build 167398 on Linux is what typical test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does typical test stay online, and is it up right now?
At the time of this update, typical test is down, last seen 9 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.
Getting on
What is the way to connect to typical test?
Enter client.connect 15.204.83.240:20999 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.