The count
LiveLive coverage · Rust server
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Key points
- 2 of 60 players are on now, 3% full.
- Over the last seven days it averages 3 players, with a peak of 10.
- It ranks #1,907, the top 9% of all ranked servers.
- The current map has been up 6d 6h, since Friday 23 October, 12:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,907 today
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Friday 23 October 2026, 12:29 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 7 players
Friday 16 October 2026, 12:29 UTC
- Peak
- 7
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Monday 5 October 2026, 12:50 UTC
- Peak
- 6
- Crowd
- halved by day 6
- Lasted
- 11 days
- Players before
- 2
Force wipe
Force wipe peaks at 10 players
Thursday 1 October 2026, 18:13 UTC FW
- Peak
- 10
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 3
Wipe
Wipe peaks at 13 players
Thursday 24 September 2026, 12:27 UTC
- Peak
- 13
- Crowd
- halved by day 4
- Lasted
- 7.2 days
- Players before
- 0
Wipe
Wipe peaks at 9 players
Thursday 17 September 2026, 12:35 UTC
- Peak
- 9
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
At their busiest, its recent wipes averaged 7 players. Peak population on the latest wipe came 41 hours after it. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
How often does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipe, and at what times?
No next wipe can be predicted for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 6 hours have passed since this world was generated.
Tags and categories
Where does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 are 2x Rust servers live now and Live Rust community servers. You will find it on the server list under Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
What meaning do the tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 carry?
gmrust (Game mode): Standard survival, in the Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod): that is the tag list [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Live now: 2 players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, out of 60 slots. Peak over the past week: 10. Average: 3 players. Peak hour over 48 hours: 13:00 UTC, at 7 players on average.
How does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 compare with other Rust servers in the rankings?
On player hours for the past seven days, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 sits at #1,907, inside the top 9% of ranked servers.
Rules and settings
What rules does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 enforce, and which settings does it use?
Read the name for the rate: 2x gathering on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Size 3,300, seed 1337: that is the procedural map the game generates for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
Which region is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hosted in?
No region tag is published, though the name of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 points to Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 15.235.181.126:28020 is its address.
What is performance like on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
It never went below 58 server fps in the last 48 hours, averaging 91. It supported up to 78,686 entities, covering buildings, deployables and all other objects. Up to 3,483 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 on?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, and is it online at the moment?
Right now [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is online. Based on the uptime it reports, the last restart was about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Enter client.connect 15.235.181.126:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.lonesurvivor.online/.
