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64,357 players on Rust servers right now 11,757 servers online 3,442 with players on 196 fresh wipes in the last three hours OHHO Server Test ~Kong: Skull Island 1.28~: 0 players on now Updated every five minutes

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OHHO Server Test ~Kong: Skull Island 1.28~

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,614, the top 39% of all ranked servers.
  • The current map has been up 7d 0h, since Thursday 22 October, 10:54 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#8,614ranktop 39%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on OHHO Server Test ~Kong: Skull Island 1.28~

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,614 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does OHHO Server Test ~Kong: Skull Island 1.28~ wipe?

OHHO Server Test ~Kong: Skull Island 1.28~'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days.

Tags and categories

Which Rust Live Stats filters and lists does OHHO Server Test ~Kong: Skull Island 1.28~ show up in?

On Rust Live Stats, OHHO Server Test ~Kong: Skull Island 1.28~ is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on OHHO Server Test ~Kong: Skull Island 1.28~ carry?

These are the tags OHHO Server Test ~Kong: Skull Island 1.28~ makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is OHHO Server Test ~Kong: Skull Island 1.28~ at the moment?

0 of OHHO Server Test ~Kong: Skull Island 1.28~'s 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 13:00 UTC, averaging 1 players.

Where does OHHO Server Test ~Kong: Skull Island 1.28~ sit in the server rankings?

Ranked by seven-day player hours, OHHO Server Test ~Kong: Skull Island 1.28~ is #8,614, placing it in the top 39% of ranked servers.

Map and rules

What rules does OHHO Server Test ~Kong: Skull Island 1.28~ enforce, and which settings does it use?

The name OHHO Server Test ~Kong: Skull Island 1.28~ carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on OHHO Server Test ~Kong: Skull Island 1.28~?

Size 3,500, seed 1337: that is the procedural map the game generates for OHHO Server Test ~Kong: Skull Island 1.28~. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

Which region is OHHO Server Test ~Kong: Skull Island 1.28~ hosted in?

No region is published by OHHO Server Test ~Kong: Skull Island 1.28~. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 15.235.181.221:28019.

Is performance on OHHO Server Test ~Kong: Skull Island 1.28~ steady?

Server fps averaged 122 over the last 48 hours, with a low of 80. It supported up to 68,600 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,097 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is OHHO Server Test ~Kong: Skull Island 1.28~ on?

The setup on OHHO Server Test ~Kong: Skull Island 1.28~ is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is OHHO Server Test ~Kong: Skull Island 1.28~ up now, and how steady is its uptime?

OHHO Server Test ~Kong: Skull Island 1.28~ is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 18 hours ago. 157 of 168 hours were online in the last 7 full days, giving 93% uptime. Rust Live Stats has tracked it since 23 September 2026.

How to join

What steps connect you to OHHO Server Test ~Kong: Skull Island 1.28~?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.181.221:28019.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.