The count
LiveLive coverage · Rust server
OHHO Server Test ~Kong: Skull Island 1.28~
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,614, the top 39% of all ranked servers.
- The current map has been up 7d 0h, since Thursday 22 October, 10:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on OHHO Server Test ~Kong: Skull Island 1.28~
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,614 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does OHHO Server Test ~Kong: Skull Island 1.28~ wipe?
OHHO Server Test ~Kong: Skull Island 1.28~'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days.
Tags and categories
Which Rust Live Stats filters and lists does OHHO Server Test ~Kong: Skull Island 1.28~ show up in?
On Rust Live Stats, OHHO Server Test ~Kong: Skull Island 1.28~ is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on OHHO Server Test ~Kong: Skull Island 1.28~ carry?
These are the tags OHHO Server Test ~Kong: Skull Island 1.28~ makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is OHHO Server Test ~Kong: Skull Island 1.28~ at the moment?
0 of OHHO Server Test ~Kong: Skull Island 1.28~'s 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 13:00 UTC, averaging 1 players.
Where does OHHO Server Test ~Kong: Skull Island 1.28~ sit in the server rankings?
Ranked by seven-day player hours, OHHO Server Test ~Kong: Skull Island 1.28~ is #8,614, placing it in the top 39% of ranked servers.
Map and rules
What rules does OHHO Server Test ~Kong: Skull Island 1.28~ enforce, and which settings does it use?
The name OHHO Server Test ~Kong: Skull Island 1.28~ carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on OHHO Server Test ~Kong: Skull Island 1.28~?
Size 3,500, seed 1337: that is the procedural map the game generates for OHHO Server Test ~Kong: Skull Island 1.28~. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Which region is OHHO Server Test ~Kong: Skull Island 1.28~ hosted in?
No region is published by OHHO Server Test ~Kong: Skull Island 1.28~. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 15.235.181.221:28019.
Is performance on OHHO Server Test ~Kong: Skull Island 1.28~ steady?
Server fps averaged 122 over the last 48 hours, with a low of 80. It supported up to 68,600 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,097 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is OHHO Server Test ~Kong: Skull Island 1.28~ on?
The setup on OHHO Server Test ~Kong: Skull Island 1.28~ is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is OHHO Server Test ~Kong: Skull Island 1.28~ up now, and how steady is its uptime?
OHHO Server Test ~Kong: Skull Island 1.28~ is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 18 hours ago. 157 of 168 hours were online in the last 7 full days, giving 93% uptime. Rust Live Stats has tracked it since 23 September 2026.
How to join
What steps connect you to OHHO Server Test ~Kong: Skull Island 1.28~?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.181.221:28019.