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97,516 players on Rust servers right now 11,835 servers online 3,868 with players on 532 fresh wipes in the last three hours Midnight Marauders: 0 players on now Updated every five minutes

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Midnight Marauders

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,478, the top 60% of all ranked servers.
  • The current map has been up 14d 0h, since Thursday 15 October, 20:01 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak 1
#13,478ranktop 60%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Midnight Marauders

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,478 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
9.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Midnight Marauders?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 1.

On what timetable does Midnight Marauders wipe?

Midnight Marauders wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days.

Tags and filters

Which Rust Live Stats filters and lists does Midnight Marauders show up in?

These are the Rust Live Stats lists Midnight Marauders fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Midnight Marauders?

These are the tags Midnight Marauders makes public: gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Midnight Marauders right now?

Midnight Marauders is carrying 0 players at the moment, with 75 slots in total. The seven-day average is 0 players, with a peak of 1.

How does Midnight Marauders compare with other Rust servers in the rankings?

On player hours for the past seven days, Midnight Marauders sits at #13,478, inside the top 60% of ranked servers.

Map and rules

What rules does Midnight Marauders enforce, and which settings does it use?

The name Midnight Marauders carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Midnight Marauders?

Size 3,500, seed 1464986420: that is the procedural map the game generates for Midnight Marauders. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is Midnight Marauders in?

No region is published by Midnight Marauders. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 15.235.23.26:24357.

Is performance on Midnight Marauders steady?

Server fps averaged 190 over the last 48 hours, with a low of 143. It supported up to 70,998 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,115 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Midnight Marauders?

Rust network protocol 2635 and build 168909 on Linux is what Midnight Marauders runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Midnight Marauders stay online, and is it up right now?

Midnight Marauders is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

How to join

How do you get onto Midnight Marauders?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.23.26:24357.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players The slot count is 75.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.