The count
LiveLive coverage · Rust server
PSIS GRID
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 9.
- It ranks #4,553, the top 20% of all ranked servers.
- It resets its world every few hours: 6 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PSIS GRID
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,553 today
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Wednesday 28 October 2026, 20:43 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
World reset
New world
Tuesday 27 October 2026, 21:37 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
World reset
New world
Monday 26 October 2026, 23:24 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 19:25 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 19:10 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 21:02 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does PSIS GRID wipe?
A new world comes every few hours on PSIS GRID, which means resets rather than wipes and no schedule to follow.
Lists and tags
Where does PSIS GRID appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include PSIS GRID are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on PSIS GRID?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which PSIS GRID publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is PSIS GRID at the moment?
0 of PSIS GRID's 30 slots are filled right now. The seven-day average is 1 players, with a peak of 9. Between now and 48 hours back, 21:00 UTC drew the most players, 7 on average.
What position does PSIS GRID hold among Rust servers?
Player hours over seven days put PSIS GRID at #4,553, in the top 20% of all ranked servers.
Rules and settings
Which settings and rules are in force on PSIS GRID?
Nothing in the name of PSIS GRID states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on PSIS GRID?
PSIS GRID runs a game-generated procedural map: size 1,750, seed 888653865. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does PSIS GRID sit geographically?
No region is published by PSIS GRID. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 15.235.23.50:20092 is its address.
Is performance on PSIS GRID steady?
Server fps averaged 238 over the last 48 hours, with a low of 172. It supported up to 13,951 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,578 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is PSIS GRID on?
The setup on PSIS GRID is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is PSIS GRID, and is it online at the moment?
At the time of this update, PSIS GRID is live. Based on the uptime it reports, the last restart was about 15 hours ago. It was online for 52 of 72 hours in the last 3 full days, or 72% of the time. Rust Live Stats has tracked it since 25 October 2026.
Getting on
What is the way to connect to PSIS GRID?
Enter client.connect 15.235.23.50:20092 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.