The count
LiveLive coverage · EA
[SEA] UncrustedRusty | x10 PvE
Key points
- 2 of 60 players are on now, 3% full.
- Over the last seven days it averages 2 players, with a peak of 8.
- It ranks #2,575, the top 12% of all ranked servers, and #264 in EA.
- The current map has been up 6d 8h, since Thursday 22 October, 05:21 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] UncrustedRusty | x10 PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,575 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 5h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 21d 14hThu 19 Nov, 04:22 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.
Wipes
newest firstThe current map
Wipe peaks at 8 players
Thursday 22 October 2026, 04:22 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 27 players
Thursday 1 October 2026, 18:29 UTC FW
- Peak
- 27
- Crowd
- halved by day 2
- Lasted
- 20.4 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [SEA] UncrustedRusty | x10 PvE?
The average peak across its recent wipes is 18 players. Peak population on the latest wipe came 28 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.
How often does [SEA] UncrustedRusty | x10 PvE wipe, and at what times?
With too few of [SEA] UncrustedRusty | x10 PvE's wipes recorded to confirm the schedule, the tag is used for the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 8 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Lists and tags
Where does [SEA] UncrustedRusty | x10 PvE appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [SEA] UncrustedRusty | x10 PvE fits: 10x Rust servers, live now, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
What meaning do the tags on [SEA] UncrustedRusty | x10 PvE carry?
These are the tags [SEA] UncrustedRusty | x10 PvE makes public: gmvanilla (Game mode): This is vanilla survival; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EA (East Asia): East Asia is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on [SEA] UncrustedRusty | x10 PvE right now?
[SEA] UncrustedRusty | x10 PvE is carrying 2 players at the moment, with 60 slots in total. The seven-day average is 2 players, with a peak of 8. The busiest hour in the past 48 was 00:00 UTC, averaging 4 players.
How does [SEA] UncrustedRusty | x10 PvE compare with other Rust servers in the rankings?
Seven-day player hours place [SEA] UncrustedRusty | x10 PvE at #2,575 overall, in the top 12% of ranked servers and #264 in Asia.
Map and rules
Which settings and rules are in force on [SEA] UncrustedRusty | x10 PvE?
Read the name for the rate: 10x gathering on [SEA] UncrustedRusty | x10 PvE. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [SEA] UncrustedRusty | x10 PvE?
Size 3,500, seed 538134383: that is the procedural map the game generates for [SEA] UncrustedRusty | x10 PvE. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is [SEA] UncrustedRusty | x10 PvE hosted in?
Its EA tag places [SEA] UncrustedRusty | x10 PvE in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.235.232.241:28015 is its address.
What is performance like on [SEA] UncrustedRusty | x10 PvE?
It never went below 125 server fps in the last 48 hours, averaging 207. Entity count reached 78,874: buildings, deployables and the rest of the world. The highest memory usage was 4,310 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [SEA] UncrustedRusty | x10 PvE?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] UncrustedRusty | x10 PvE runs. To join, your game must use the same protocol; Steam handles the update for you.
Is [SEA] UncrustedRusty | x10 PvE up now, and how steady is its uptime?
[SEA] UncrustedRusty | x10 PvE is up and running at this moment. Based on the uptime it reports, the last restart was about 3 days 16 hours ago. It was online for 140 of 168 hours in the last 7 full days, or 83% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to [SEA] UncrustedRusty | x10 PvE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.232.241:28015.