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54,249 players on Rust servers right now 11,692 servers online 3,144 with players on 123 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,990, the top 71% of all ranked servers.
  • The current map has been up 23d 9h, since Tuesday 6 October, 16:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,990ranktop 71%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on A Shockbyte Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,990 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
156 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does A Shockbyte Rust Server wipe, and at what times?

Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 9 hours have passed since this world was generated.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is A Shockbyte Rust Server at the moment?

Last seen 23 days 9 hours ago, A Shockbyte Rust Server is offline right now.

Where does A Shockbyte Rust Server sit in the server rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,990, in the top 71% of all ranked servers.

Map and rules

Which settings and rules are in force on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, made by the game itself.

About the server

Where does A Shockbyte Rust Server sit geographically?

Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 15.235.31.102:26491.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does A Shockbyte Rust Server stay online, and is it up right now?

As of now, A Shockbyte Rust Server is offline; the last sighting was 23 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 6 October 2026.

Connecting

What is the way to connect to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.31.102:26491.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.