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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,781, the top 57% of all ranked servers.
  • The current map has been up 20d 5h, since Thursday 8 October, 18:53 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#12,781ranktop 57%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,781 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

How often does A Shockbyte Rust Server wipe, and at what times?

The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 20 days 5 hours have passed since this world was generated.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on A Shockbyte Rust Server right now?

Live now: 0 players on A Shockbyte Rust Server, out of 40 slots. Peak over the past week: 1. Average: 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #12,781, in the top 57% of all ranked servers.

Rules and settings

Which settings and rules are in force on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Which map is in use on A Shockbyte Rust Server?

Size 3,500, seed 1573025114: that is the procedural map the game generates for A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does A Shockbyte Rust Server sit geographically?

There is no region from A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.235.31.110:21162 is its address.

Is performance on A Shockbyte Rust Server steady?

The average server fps was 223 over the last 48 hours; the lowest was 190. Entity count reached 77,481: buildings, deployables and the rest of the world. Up to 3,480 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

A Shockbyte Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 16 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.31.110:21162.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.