The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,264, the top 69% of all ranked servers.
- The current map has been up 19d 15h, since Saturday 10 October, 12:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,264 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 15 hours.
Lists and tags
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on A Shockbyte Rust Server?
A Shockbyte Rust Server is carrying 0 players at the moment, with 75 slots in total. The seven-day average for this server is 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,264, in the top 69% of all ranked servers.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
Nothing in the name of A Shockbyte Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is A Shockbyte Rust Server hosted in?
There is no region from A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 15.235.31.121:20838 is its address.
How well does A Shockbyte Rust Server perform?
It never went below 232 server fps in the last 48 hours, averaging 239. Buildings, deployables and everything else in the world added up to a maximum of 8,214 entities. Up to 3,735 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on A Shockbyte Rust Server?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 167398 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay online, and is it up right now?
A Shockbyte Rust Server is up and running at this moment. About 3 days 12 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 10 October 2026.
Connecting
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.31.121:20838.