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47,275 players on Rust servers right now 11,713 servers online 3,205 with players on 100 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 7d 15h, since Wednesday 21 October, 09:20 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,349ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
10.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days 15 hours.

Lists and tags

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,349, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Size 2,500, seed 5000: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 15.235.31.99:28015.

What is performance like on A Shockbyte Rust Server?

Server fps averaged 230 over the last 48 hours, with a low of 122. It supported up to 29,562 entities, covering buildings, deployables and all other objects. Up to 3,522 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

A Shockbyte Rust Server is up and running at this moment. About 24 hours ago is when it last restarted, according to its uptime. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 10 October 2026.

How to join

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 15.235.31.99:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.