The count
Live coverage · Rust server
iParadiddle's Paradise
Offline iParadiddle's Paradise is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 150 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,300, the top 64% of all ranked servers.
- The current map has been up 20d 7h, since Friday 9 October, 14:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on iParadiddle's Paradise
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,300 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does iParadiddle's Paradise wipe?
Too few wipes are recorded for iParadiddle's Paradise to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 20 days 7 hours have passed since this world was generated.
Tags and filters
Where does iParadiddle's Paradise appear in Rust Live Stats lists and filters?
On Rust Live Stats, iParadiddle's Paradise is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for iParadiddle's Paradise signify?
gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list iParadiddle's Paradise publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on iParadiddle's Paradise right now?
iParadiddle's Paradise is not online at the moment, having last been seen 3 days 6 hours ago. Peak over the past week: 1. Average: 0 players.
Where does iParadiddle's Paradise sit in the server rankings?
Player hours over seven days put iParadiddle's Paradise at #14,300, in the top 64% of all ranked servers.
Rules and settings
Which settings and rules are in force on iParadiddle's Paradise?
Nothing in the name of iParadiddle's Paradise states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on iParadiddle's Paradise?
A procedural map of 4,500 with seed 1337, generated by the game, runs on iParadiddle's Paradise. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is iParadiddle's Paradise in?
Nothing on iParadiddle's Paradise states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 150.195.144.38:28050 is its address.
What Rust version is iParadiddle's Paradise on?
Rust network protocol 2635 and build 167398 on Windows is what iParadiddle's Paradise runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is iParadiddle's Paradise up now, and how steady is its uptime?
As of now, iParadiddle's Paradise is offline; the last sighting was 3 days 6 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. On 9 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to iParadiddle's Paradise?
Enter client.connect 150.195.144.38:28050 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.