The count
Live coverage · Rust server
recoil-recorder
Offline recoil-recorder is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,911, the top 71% of all ranked servers.
- The current map has been up 30d 19h, since Monday 28 September, 22:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on recoil-recorder
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,911 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does recoil-recorder wipe, and at what times?
recoil-recorder's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 30 days 19 hours.
Lists and tags
Which Rust Live Stats filters and lists does recoil-recorder show up in?
These are the Rust Live Stats lists recoil-recorder fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on recoil-recorder carry?
gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list recoil-recorder publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is recoil-recorder at the moment?
Last seen 30 days 19 hours ago, recoil-recorder is offline right now.
Where does recoil-recorder sit in the server rankings?
Ranked by seven-day player hours, recoil-recorder is #16,911, placing it in the top 71% of ranked servers.
Rules and settings
What rules does recoil-recorder enforce, and which settings does it use?
No gather rate appears in the name recoil-recorder. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for recoil-recorder?
The map on recoil-recorder is procedural, made by the game itself.
About the server
What location is recoil-recorder in?
No region is published by recoil-recorder. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 150.220.36.225:28315 is its address.
What version of Rust is running on recoil-recorder?
The setup on recoil-recorder is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is recoil-recorder, and is it online at the moment?
At the time of this update, recoil-recorder is down, last seen 30 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 28 September 2026.
Getting on
How do you get onto recoil-recorder?
Enter client.connect 150.220.36.225:28315 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.