The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,025.
- The current map has been up 44d 22h, since Monday 14 September, 15:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,025 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does TroubleChute wipe?
TroubleChute's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 44 days 22 hours.
Lists and tags
Where does TroubleChute appear in Rust Live Stats lists and filters?
On Rust Live Stats, TroubleChute is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on TroubleChute carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which TroubleChute publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on TroubleChute right now?
TroubleChute reads offline at the moment; the last sighting was 44 days 21 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
On player hours for the past seven days, TroubleChute sits at #15,025, inside the top – of ranked servers.
Settings and map
What settings and rules does TroubleChute run?
No gather rate appears in the name TroubleChute. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
About the server
Where does TroubleChute sit geographically?
No region is published by TroubleChute. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 150.228.104.161:28015 is its address.
What version of Rust is running on TroubleChute?
TroubleChute operates on Windows with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TroubleChute up now, and how steady is its uptime?
At the time of this update, TroubleChute is down, last seen 44 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to TroubleChute?
Enter client.connect 150.228.104.161:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.