The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,498.
- The current map has been up 43d 9h, since Wednesday 16 September, 09:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,498 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 43 days 9 hours.
Lists and tags
Where does TroubleChute appear in Rust Live Stats lists and filters?
On Rust Live Stats, TroubleChute is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on TroubleChute carry?
These are the tags TroubleChute makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on TroubleChute?
TroubleChute is not online at the moment, having last been seen 43 days 5 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Player hours over seven days put TroubleChute at #15,498, in the top – of all ranked servers.
Settings and map
Which settings and rules are in force on TroubleChute?
Nothing in the name of TroubleChute states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
About the server
What location is TroubleChute in?
No region is published by TroubleChute. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 150.228.104.179:28015.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. To join, your game must use the same protocol; Steam handles the update for you.
Does TroubleChute stay online, and is it up right now?
At the time of this update, TroubleChute is down, last seen 43 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 16 September 2026.
Connecting
What is the way to connect to TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 150.228.104.179:28015.