The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,304.
- The current map has been up 45d 7h, since Monday 14 September, 15:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,304 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 45 days 7 hours.
Tags and filters
Which Rust Live Stats filters and lists does TroubleChute show up in?
The Rust Live Stats lists that include TroubleChute are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for TroubleChute signify?
These are the tags TroubleChute makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on TroubleChute?
Last seen 44 days 10 hours ago, TroubleChute is offline right now.
What position does TroubleChute hold among Rust servers?
Player hours over seven days put TroubleChute at #13,304, in the top – of all ranked servers.
Settings and map
What settings and rules does TroubleChute run?
Nothing in the name of TroubleChute states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
Server details
Where does TroubleChute sit geographically?
There is no region from TroubleChute. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 150.228.104.245:28015 is its address.
What version of Rust is running on TroubleChute?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TroubleChute, and is it online at the moment?
At the time of this update, TroubleChute is down, last seen 44 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 September 2026.
How to join
What is the way to connect to TroubleChute?
Enter client.connect 150.228.104.245:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.