The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,304.
- The current map has been up 45d 9h, since Monday 14 September, 15:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,304 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does TroubleChute wipe?
The record holds too few of TroubleChute's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 45 days 9 hours.
Tags and categories
Where does TroubleChute appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TroubleChute are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for TroubleChute signify?
These are the tags TroubleChute makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on TroubleChute right now?
TroubleChute reads offline at the moment; the last sighting was 44 days 12 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TroubleChute is #13,304, placing it in the top – of ranked servers.
Rules and settings
What rules does TroubleChute enforce, and which settings does it use?
Nothing in the name of TroubleChute states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
Server facts
Where does TroubleChute sit geographically?
Nothing on TroubleChute states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 150.228.105.143:28015 is its address.
What version of Rust is running on TroubleChute?
TroubleChute operates on Windows with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is TroubleChute, and is it online at the moment?
At the time of this update, TroubleChute is down, last seen 44 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to TroubleChute?
Enter client.connect 150.228.105.143:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.