The count
Live coverage · Rust server
ChainLinkHosting Rust validation
Offline ChainLinkHosting Rust validation is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,230, the top 70% of all ranked servers.
- The current map has been up 12d 17h, since Friday 16 October, 03:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ChainLinkHosting Rust validation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,230 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does ChainLinkHosting Rust validation wipe?
The record holds too few of ChainLinkHosting Rust validation's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 12 days 17 hours.
Lists and tags
Where does ChainLinkHosting Rust validation appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ChainLinkHosting Rust validation fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on ChainLinkHosting Rust validation carry?
These are the tags ChainLinkHosting Rust validation makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on ChainLinkHosting Rust validation right now?
ChainLinkHosting Rust validation is not online at the moment, having last been seen 11 days 11 hours ago.
Where does ChainLinkHosting Rust validation sit in the server rankings?
On player hours for the past seven days, ChainLinkHosting Rust validation sits at #15,230, inside the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on ChainLinkHosting Rust validation?
The name ChainLinkHosting Rust validation carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ChainLinkHosting Rust validation?
A procedural map, generated by the game, runs on ChainLinkHosting Rust validation.
About the server
What location is ChainLinkHosting Rust validation in?
There is no region from ChainLinkHosting Rust validation. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 150.228.243.56:28015.
What Rust version is ChainLinkHosting Rust validation on?
ChainLinkHosting Rust validation operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is ChainLinkHosting Rust validation up now, and how steady is its uptime?
As of now, ChainLinkHosting Rust validation is offline; the last sighting was 11 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
Getting on
What is the way to connect to ChainLinkHosting Rust validation?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 150.228.243.56:28015.