The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,092, the top 70% of all ranked servers.
- The current map has been up 17d 1h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,092 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does IKS[211 Devblog] wipe?
IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 1 hours.
Tags and categories
Which Rust Live Stats filters and lists does IKS[211 Devblog] show up in?
The Rust Live Stats lists that include IKS[211 Devblog] are Modded Rust servers live now. Under the filters Type: Modded it appears on the server list.
What meaning do the tags on IKS[211 Devblog] carry?
These are the tags IKS[211 Devblog] makes public: mp10 (Max players): Slots: 10; v2164 (Protocol): You need protocol 2164 on your game to get in; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): The game changes here through plugins or settings, so it is Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on IKS[211 Devblog]?
Last seen 14 days 2 hours ago, IKS[211 Devblog] is offline right now.
What position does IKS[211 Devblog] hold among Rust servers?
Player hours over seven days put IKS[211 Devblog] at #15,092, in the top 70% of all ranked servers.
Map and rules
What rules does IKS[211 Devblog] enforce, and which settings does it use?
No gather rate appears in the name IKS[211 Devblog]. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.
About the server
Where does IKS[211 Devblog] sit geographically?
There is no region from IKS[211 Devblog]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 150.251.143.109:27015.
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is IKS[211 Devblog] up now, and how steady is its uptime?
IKS[211 Devblog] is currently offline, with its last appearance 14 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 October 2026.
Getting on
How do you get onto IKS[211 Devblog]?
Enter client.connect 150.251.143.109:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.