The count
Live coverage · Rust server
Hotwire Test Renamed
Offline Hotwire Test Renamed is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 75 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,835, the top 72% of all ranked servers.
- The current map has been up 27d 4h, since Thursday 1 October, 18:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hotwire Test Renamed
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,835 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Hotwire Test Renamed wipe?
The record holds too few of Hotwire Test Renamed's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 4 hours.
Tags and categories
Where does Hotwire Test Renamed appear in Rust Live Stats lists and filters?
On Rust Live Stats, Hotwire Test Renamed is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Hotwire Test Renamed carry?
gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Hotwire Test Renamed publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Hotwire Test Renamed at the moment?
Last seen 20 days 2 hours ago, Hotwire Test Renamed is offline right now.
What position does Hotwire Test Renamed hold among Rust servers?
Ranked by seven-day player hours, Hotwire Test Renamed is #15,835, placing it in the top 72% of ranked servers.
Map and rules
What rules does Hotwire Test Renamed enforce, and which settings does it use?
Nothing in the name of Hotwire Test Renamed states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Hotwire Test Renamed?
The map on Hotwire Test Renamed is procedural, made by the game itself.
About the server
Where does Hotwire Test Renamed sit geographically?
No region is published by Hotwire Test Renamed. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 151.240.92.72:28015.
What version of Rust is running on Hotwire Test Renamed?
Hotwire Test Renamed operates on Windows with Rust network protocol 2634 and build 167231. Steam updates it for you, but your game needs the same protocol to join.
Is Hotwire Test Renamed up now, and how steady is its uptime?
At the time of this update, Hotwire Test Renamed is down, last seen 20 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.
How to join
What is the way to connect to Hotwire Test Renamed?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.240.92.72:28015.