The count
Live coverage · Rust server
Hotwire Test Renamed
Offline Hotwire Test Renamed is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 75 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,850, the top 72% of all ranked servers.
- The current map has been up 26d 7h, since Thursday 1 October, 18:11 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hotwire Test Renamed
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,850 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:11 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Hotwire Test Renamed?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 3 hours after it.
How often does Hotwire Test Renamed wipe, and at what times?
Nothing wipes Hotwire Test Renamed but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 7 hours.
Tags and filters
Which Rust Live Stats filters and lists does Hotwire Test Renamed show up in?
The Rust Live Stats lists that include Hotwire Test Renamed are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Hotwire Test Renamed carry?
These are the tags Hotwire Test Renamed makes public: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Hotwire Test Renamed right now?
Last seen 16 days 20 hours ago, Hotwire Test Renamed is offline right now.
Where does Hotwire Test Renamed sit in the server rankings?
Player hours over seven days put Hotwire Test Renamed at #15,850, in the top 72% of all ranked servers.
Map and rules
Which settings and rules are in force on Hotwire Test Renamed?
No gather rate appears in the name Hotwire Test Renamed. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Hotwire Test Renamed?
Hotwire Test Renamed uses a procedural map, which the game generates.
About the server
Which region is Hotwire Test Renamed hosted in?
There is no region from Hotwire Test Renamed. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 151.240.92.7:28015.
What Rust version is Hotwire Test Renamed on?
The setup on Hotwire Test Renamed is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Hotwire Test Renamed, and is it online at the moment?
As of now, Hotwire Test Renamed is offline; the last sighting was 16 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 30 September 2026.
Connecting
What steps connect you to Hotwire Test Renamed?
Enter client.connect 151.240.92.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.