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54,556 players on Rust servers right now 11,722 servers online 3,373 with players on 136 fresh wipes in the last three hours Calvins Dev Server: 0 players on now Updated every five minutes

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Calvins Dev Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,785, the top 40% of all ranked servers.
  • The current map has been up 10d 3h, since Saturday 17 October, 20:53 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#8,785ranktop 40%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Calvins Dev Server

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,785 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
16 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Calvins Dev Server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

How often does Calvins Dev Server wipe, and at what times?

Too few wipes are recorded for Calvins Dev Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 3 hours.

Tags and categories

Which Rust Live Stats filters and lists does Calvins Dev Server show up in?

The Rust Live Stats lists that include Calvins Dev Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Calvins Dev Server carry?

These are the tags Calvins Dev Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Calvins Dev Server at the moment?

0 of Calvins Dev Server's 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

Where does Calvins Dev Server sit in the server rankings?

On player hours for the past seven days, Calvins Dev Server sits at #8,785, inside the top 40% of ranked servers.

Map and rules

What rules does Calvins Dev Server enforce, and which settings does it use?

The name Calvins Dev Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Calvins Dev Server?

A procedural map of 2,500 with seed 2147483647, generated by the game, runs on Calvins Dev Server. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is Calvins Dev Server in?

No region is published by Calvins Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 151.243.93.248:20000.

How well does Calvins Dev Server perform?

It never went below 27 server fps in the last 48 hours, averaging 30. It supported up to 29,704 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,127 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Calvins Dev Server?

The setup on Calvins Dev Server is Rust network protocol 2635 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Calvins Dev Server up now, and how steady is its uptime?

Right now Calvins Dev Server is online. Based on the uptime it reports, the last restart was about 4 days 3 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 26 September 2026.

How to join

What steps connect you to Calvins Dev Server?

Enter client.connect 151.243.93.248:20000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.