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32,585 players on Rust servers right now 11,628 servers online 2,817 with players on 70 fresh wipes in the last three hours Calvins Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Calvins Dev Server

Offline Calvins Dev Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,601, the top 72% of all ranked servers.
  • The current map has been up 37d 0h, since Tuesday 22 September, 05:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#16,601ranktop 72%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Calvins Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,601 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Calvins Dev Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 2 hours in.

When does Calvins Dev Server wipe?

Calvins Dev Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 37 days have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Calvins Dev Server show up in?

These are the Rust Live Stats lists Calvins Dev Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Calvins Dev Server?

These are the tags Calvins Dev Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Calvins Dev Server at the moment?

Last seen 32 days 23 hours ago, Calvins Dev Server is offline right now.

Where does Calvins Dev Server sit in the server rankings?

Ranked by seven-day player hours, Calvins Dev Server is #16,601, placing it in the top 72% of ranked servers.

Map and rules

Which settings and rules are in force on Calvins Dev Server?

The name Calvins Dev Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Calvins Dev Server?

Calvins Dev Server uses a procedural map, which the game generates.

Server details

What location is Calvins Dev Server in?

Nothing on Calvins Dev Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 151.243.93.248:20000 is its address.

What version of Rust is running on Calvins Dev Server?

The setup on Calvins Dev Server is Rust network protocol 2633 and build 164530 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is Calvins Dev Server up now, and how steady is its uptime?

Calvins Dev Server is currently offline, with its last appearance 32 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 September 2026.

Getting on

What is the way to connect to Calvins Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.243.93.248:20000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.