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65,961 players on Rust servers right now 11,791 servers online 3,606 with players on 126 fresh wipes in the last three hours Pingplayers reference server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Pingplayers reference server

Offline Pingplayers reference server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 1d 19h, since Tuesday 27 October, 02:39 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,339ranktop 69%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Pingplayers reference server

Players

AveragePeakWipe
0123401:0002:00Wiped Tue 27 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

How often does Pingplayers reference server wipe, and at what times?

Too few wipes are recorded for Pingplayers reference server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 43 hours.

Tags and categories

Where does Pingplayers reference server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Pingplayers reference server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Pingplayers reference server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Pingplayers reference server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Pingplayers reference server?

Pingplayers reference server reads offline at the moment; the last sighting was 43 hours ago. The seven-day average for this server is 0 players.

What position does Pingplayers reference server hold among Rust servers?

Ranked by seven-day player hours, Pingplayers reference server is #15,339, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on Pingplayers reference server?

No gather rate appears in the name Pingplayers reference server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Pingplayers reference server?

Pingplayers reference server uses a procedural map, which the game generates.

Server details

Where does Pingplayers reference server sit geographically?

No region is published by Pingplayers reference server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 152.233.12.65:28115 is its address.

What Rust version is Pingplayers reference server on?

Rust network protocol 2635 and build 168909 on Linux is what Pingplayers reference server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Pingplayers reference server up now, and how steady is its uptime?

As of now, Pingplayers reference server is offline; the last sighting was 43 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.

Getting on

What is the way to connect to Pingplayers reference server?

Enter client.connect 152.233.12.65:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.