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Live Rust server stats, updated every five minutes.
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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 122 fresh wipes in the last three hours Pingplayers reference server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Pingplayers reference server

Offline Pingplayers reference server is not on the server list right now. The figures below are from when it was last seen, 22h ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers.
  • The current map has been up 22h, since Tuesday 27 October, 02:43 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,414ranktop 69%
22h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Pingplayers reference server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
39 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Wiping

On what timetable does Pingplayers reference server wipe?

The record holds too few of Pingplayers reference server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 22 hours.

Tags and filters

Which Rust Live Stats filters and lists does Pingplayers reference server show up in?

On Rust Live Stats, Pingplayers reference server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on Pingplayers reference server?

These are the tags Pingplayers reference server makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Pingplayers reference server?

Last seen 22 hours ago, Pingplayers reference server is offline right now. Averaged over seven days: 0 players.

How does Pingplayers reference server compare with other Rust servers in the rankings?

On player hours for the past seven days, Pingplayers reference server sits at #15,414, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Pingplayers reference server?

No gather rate appears in the name Pingplayers reference server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Pingplayers reference server?

The map on Pingplayers reference server is procedural, made by the game itself.

About the server

What location is Pingplayers reference server in?

No region is published by Pingplayers reference server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 152.233.12.65:28215.

What version of Rust is running on Pingplayers reference server?

The setup on Pingplayers reference server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Pingplayers reference server up now, and how steady is its uptime?

Pingplayers reference server is currently offline, with its last appearance 22 hours ago. On 27 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Pingplayers reference server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 152.233.12.65:28215.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.