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43,563 players on Rust servers right now 11,662 servers online 3,033 with players on 99 fresh wipes in the last three hours [JP]Rustテストサーバー: 0 players on now Updated every five minutes

LiveLive coverage · EA

[JP]Rustテストサーバー

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers, and #500 in EA.
  • The current map has been up 7d 10h, since Tuesday 20 October, 15:58 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,411ranktop 69% · #500 in EA
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [JP]Rustテストサーバー

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
18.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 23 on average
30 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
2 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 17 on average
23 / 200
#10-[搞就完了]10倍/10.28新档/无权/萌新首选
EA · no group limit · 11 on average
20 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
5 / 100
20 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [JP]Rustテストサーバー?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does [JP]Rustテストサーバー wipe?

Too few wipes are recorded for [JP]Rustテストサーバー to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 days 10 hours have passed since this world was generated.

Tags and categories

Who operates [JP]Rustテストサーバー?

A crypto-cheer.jp hostname is published by [JP]Rustテストサーバー and by 2 other servers we track, so they most likely share an operator.

Where does [JP]Rustテストサーバー appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [JP]Rustテストサーバー are Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for [JP]Rustテストサーバー signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EA (East Asia): East Asia is the browser listing for this server, which [JP]Rustテストサーバー publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on [JP]Rustテストサーバー?

Live now: 0 players on [JP]Rustテストサーバー, out of 100 slots. The seven-day average for this server is 0 players.

What position does [JP]Rustテストサーバー hold among Rust servers?

[JP]Rustテストサーバー is #500 in Asia on the past week's player hours, and #15,411 overall in the top 69% of ranked servers.

Rules and settings

What settings and rules does [JP]Rustテストサーバー run?

The name [JP]Rustテストサーバー carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on [JP]Rustテストサーバー?

[JP]Rustテストサーバー runs a game-generated procedural map: size 4,500, seed 2136158082. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does [JP]Rustテストサーバー sit geographically?

By its own EA tag, [JP]Rustテストサーバー sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 153.197.161.35:28037.

What is performance like on [JP]Rustテストサーバー?

It never went below 58 server fps in the last 48 hours, averaging 96. Entity count reached 124,836: buildings, deployables and the rest of the world. Memory use peaked at 4,444 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [JP]Rustテストサーバー?

[JP]Rustテストサーバー operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does [JP]Rustテストサーバー stay online, and is it up right now?

At the time of this update, [JP]Rustテストサーバー is live. About 4 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to [JP]Rustテストサーバー?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.197.161.35:28037. You can find its website at https://discord.com/invite/ksmqzJU3uX.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

EA
East Asia East Asia is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.