The count
LiveLive coverage · EA
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #3,316, the top 15% of all ranked servers, and #309 in EA.
- The current map has been up 12d 22h, since Friday 16 October, 04:32 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 04:32 UTC, in 1d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,316 today
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 1h
from its schedule tag
Next wipe Friday 30 October, 04:32 UTC, in 1d 1h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 1hFri 30 Oct, 04:32 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 15d 1hFri 13 Nov, 04:32 UTC
- 29d 1hFri 27 Nov, 04:32 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 43d 1hFri 11 Dec, 04:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Friday 16 October 2026, 04:32 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 19:05 UTC FW
- Peak
- 4
- Crowd
- halved by day 9
- Lasted
- 14.4 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Thursday 17 September 2026, 19:00 UTC
- Peak
- 7
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Recent wipes on this server averaged a peak of 5 players at their busiest. Peak population on the latest wipe came 28 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 7.5.
When does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe wipe?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Friday 30 October at 04:32 UTC is the date of its next wipe. 12 days 22 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Who is in charge of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The crypto-cheer.jp hostname [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes is shared with 2 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe show up in?
The Rust Live Stats lists that include [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe are Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
These are the tags [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe makes public: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): You need Rust's premium status to join this server; EA (East Asia): East Asia is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at the moment?
Live now: 0 players on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, out of 150 slots. Peak over the past week: 7. Average: 1 players. Between now and 48 hours back, 10:00 UTC drew the most players, 5 on average.
What position does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe hold among Rust servers?
Asia places [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at #309; overall it is #3,316, inside the top 15% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Nothing in the name of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. The plugin load is Carbon. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. You need Rust's premium status to join this server. VAC is enabled: Valve's anti-cheat.
Which map is in use on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
A procedural map of 4,500 with seed 930824030, generated by the game, runs on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe sit geographically?
Its EA tag places [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 153.197.161.35:28017.
What is performance like on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The average server fps was 98 over the last 48 hours; the lowest was 81. It supported up to 122,965 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,550 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The setup on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe stay online, and is it up right now?
At the time of this update, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is live. About 5 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.197.161.35:28017. You need Rust's premium status to join this server.