The count
Live coverage · Rust server
My Local Testing Server
Offline My Local Testing Server is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #11,766.
- The current map has been up 39d 17h, since Saturday 19 September, 02:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,766 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 19 September 2026, 02:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on My Local Testing Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does My Local Testing Server wipe, and at what times?
Too few wipes are recorded for My Local Testing Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 39 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does My Local Testing Server show up in?
These are the Rust Live Stats lists My Local Testing Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for My Local Testing Server signify?
These are the tags My Local Testing Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on My Local Testing Server?
My Local Testing Server is not online at the moment, having last been seen 39 days 14 hours ago.
What position does My Local Testing Server hold among Rust servers?
Ranked by seven-day player hours, My Local Testing Server is #11,766, placing it in the top – of ranked servers.
Map and rules
What rules does My Local Testing Server enforce, and which settings does it use?
The name My Local Testing Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on My Local Testing Server?
A procedural map, generated by the game, runs on My Local Testing Server.
Server details
Where does My Local Testing Server sit geographically?
No region is published by My Local Testing Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 153.66.129.147:28015.
What version of Rust is running on My Local Testing Server?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is My Local Testing Server up now, and how steady is its uptime?
At the time of this update, My Local Testing Server is down, last seen 39 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 September 2026.
Connecting
How do you get onto My Local Testing Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.66.129.147:28015.