The count
Live coverage · Rust server
Fightin 5th Local
Offline Fightin 5th Local is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,150, the top 70% of all ranked servers.
- The current map has been up 15d 12h, since Wednesday 14 October, 03:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fightin 5th Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,150 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 14 October 2026, 03:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Fightin 5th Local?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Fightin 5th Local wipe?
The record holds too few of Fightin 5th Local's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 15 days 12 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Fightin 5th Local show up in?
These are the Rust Live Stats lists Fightin 5th Local fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Fightin 5th Local?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Fightin 5th Local publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Fightin 5th Local at the moment?
Fightin 5th Local reads offline at the moment; the last sighting was 14 days 7 hours ago.
Where does Fightin 5th Local sit in the server rankings?
Player hours over seven days put Fightin 5th Local at #15,150, in the top 70% of all ranked servers.
Rules and settings
What rules does Fightin 5th Local enforce, and which settings does it use?
No gather rate appears in the name Fightin 5th Local. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Fightin 5th Local?
Fightin 5th Local uses a procedural map, which the game generates.
About the server
What location is Fightin 5th Local in?
Nothing on Fightin 5th Local states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 153.66.205.134:28015.
What Rust version is Fightin 5th Local on?
Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Fightin 5th Local stay online, and is it up right now?
As of now, Fightin 5th Local is offline; the last sighting was 14 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 9 October 2026.
Getting on
How do you get onto Fightin 5th Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.66.205.134:28015.