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77,042 players on Rust servers right now 11,774 servers online 3,720 with players on 157 fresh wipes in the last three hours Fightin 5th Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Fightin 5th Local

Offline Fightin 5th Local is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,996, the top 71% of all ranked servers.
  • The current map has been up 26d 18h, since Thursday 1 October, 19:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,996ranktop 71%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Fightin 5th Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,996 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
146 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
47 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Fightin 5th Local wipe?

Too few wipes are recorded for Fightin 5th Local to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 18 hours.

Lists and tags

Where does Fightin 5th Local appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Fightin 5th Local are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Fightin 5th Local?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Fightin 5th Local publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Fightin 5th Local?

Last seen 24 days 5 hours ago, Fightin 5th Local is offline right now.

Where does Fightin 5th Local sit in the server rankings?

Player hours over seven days put Fightin 5th Local at #15,996, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on Fightin 5th Local?

No gather rate appears in the name Fightin 5th Local. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Fightin 5th Local?

Fightin 5th Local uses a procedural map, which the game generates.

Server details

What location is Fightin 5th Local in?

There is no region from Fightin 5th Local. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 153.66.205.59:28015.

What version of Rust is running on Fightin 5th Local?

Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Fightin 5th Local, and is it online at the moment?

As of now, Fightin 5th Local is offline; the last sighting was 24 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Fightin 5th Local?

Enter client.connect 153.66.205.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.