Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
93,847 players on Rust servers right now 11,851 servers online 3,878 with players on 391 fresh wipes in the last three hours Fightin 5th Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Fightin 5th Local

Offline Fightin 5th Local is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,400, the top 69% of all ranked servers.
  • The current map has been up 15d 12h, since Wednesday 14 October, 03:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,400ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Fightin 5th Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,400 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
245 / 700

Quick answers

from the figures on this page

Wiping

When does Fightin 5th Local wipe?

The record holds too few of Fightin 5th Local's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 15 days 12 hours.

Tags and categories

Where does Fightin 5th Local appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Fightin 5th Local are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Fightin 5th Local signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Fightin 5th Local publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Fightin 5th Local right now?

Fightin 5th Local is not online at the moment, having last been seen 8 days 6 hours ago.

What position does Fightin 5th Local hold among Rust servers?

Ranked by seven-day player hours, Fightin 5th Local is #15,400, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Fightin 5th Local?

The name Fightin 5th Local carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Fightin 5th Local?

The map on Fightin 5th Local is procedural, made by the game itself.

Server facts

Where does Fightin 5th Local sit geographically?

Nothing on Fightin 5th Local states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 153.66.207.137:28015.

What version of Rust is running on Fightin 5th Local?

Fightin 5th Local operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Fightin 5th Local, and is it online at the moment?

As of now, Fightin 5th Local is offline; the last sighting was 8 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 October 2026.

Connecting

What is the way to connect to Fightin 5th Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.66.207.137:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.