Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
36,352 players on Rust servers right now 11,696 servers online 2,907 with players on 94 fresh wipes in the last three hours Fightin 5th Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Fightin 5th Local

Offline Fightin 5th Local is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 6d 8h, since Thursday 22 October, 18:53 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,358ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Fightin 5th Local

Players

AveragePeak
0123403:0004:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
3 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does Fightin 5th Local wipe, and at what times?

The record holds too few of Fightin 5th Local's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 8 hours have passed since this world was generated.

Tags and categories

Where does Fightin 5th Local appear in Rust Live Stats lists and filters?

On Rust Live Stats, Fightin 5th Local is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Fightin 5th Local carry?

These are the tags Fightin 5th Local makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Fightin 5th Local right now?

Last seen 45 hours ago, Fightin 5th Local is offline right now. Averaged over seven days: 0 players.

What position does Fightin 5th Local hold among Rust servers?

Player hours over seven days put Fightin 5th Local at #15,358, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on Fightin 5th Local?

No gather rate appears in the name Fightin 5th Local. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Fightin 5th Local?

A procedural map, generated by the game, runs on Fightin 5th Local.

Server details

Where does Fightin 5th Local sit geographically?

There is no region from Fightin 5th Local. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 153.66.207.170:28015 is its address.

What Rust version is Fightin 5th Local on?

Rust network protocol 2635 and build 168909 on Windows is what Fightin 5th Local runs. Steam updates it for you, but your game needs the same protocol to join.

Does Fightin 5th Local stay online, and is it up right now?

Fightin 5th Local is currently offline, with its last appearance 45 hours ago. It was online for 30 of 72 hours in the last 3 full days, or 42% of the time. On 25 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Fightin 5th Local?

Enter client.connect 153.66.207.170:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.