Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
51,557 players on Rust servers right now 11,739 servers online 3,316 with players on 122 fresh wipes in the last three hours Fightin 5th Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Fightin 5th Local

Offline Fightin 5th Local is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,222, the top 70% of all ranked servers.
  • The current map has been up 14d 20h, since Wednesday 14 October, 03:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,222ranktop 70%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Fightin 5th Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,222 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe days

When does Fightin 5th Local wipe?

The record holds too few of Fightin 5th Local's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 14 days 20 hours.

Tags and filters

Which Rust Live Stats filters and lists does Fightin 5th Local show up in?

These are the Rust Live Stats lists Fightin 5th Local fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Fightin 5th Local carry?

These are the tags Fightin 5th Local makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Fightin 5th Local at the moment?

Fightin 5th Local reads offline at the moment; the last sighting was 11 days 15 hours ago.

Where does Fightin 5th Local sit in the server rankings?

Ranked by seven-day player hours, Fightin 5th Local is #15,222, placing it in the top 70% of ranked servers.

Settings and map

What rules does Fightin 5th Local enforce, and which settings does it use?

No gather rate appears in the name Fightin 5th Local. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Fightin 5th Local?

Fightin 5th Local uses a procedural map, which the game generates.

About the server

Which region is Fightin 5th Local hosted in?

No region is published by Fightin 5th Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 153.66.207.55:28015.

What version of Rust is running on Fightin 5th Local?

The setup on Fightin 5th Local is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Fightin 5th Local, and is it online at the moment?

As of now, Fightin 5th Local is offline; the last sighting was 11 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Fightin 5th Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.66.207.55:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.