The count
Live coverage · Rust server
Test Server (Stevious Mondays)
Offline Test Server (Stevious Mondays) is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #12,546, the top 56% of all ranked servers.
- The current map has been up 2d 9h, since Sunday 25 October, 14:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server (Stevious Mondays)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,546 today
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Sunday 25 October 2026, 14:28 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 18 October 2026, 14:28 UTC
- Peak
- 2
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 04:11 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Test Server (Stevious Mondays)?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 22 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
When does Test Server (Stevious Mondays) wipe?
Test Server (Stevious Mondays) wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 9 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Test Server (Stevious Mondays) show up in?
On Rust Live Stats, Test Server (Stevious Mondays) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on Test Server (Stevious Mondays) carry?
These are the tags Test Server (Stevious Mondays) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Test Server (Stevious Mondays) at the moment?
Test Server (Stevious Mondays) reads offline at the moment; the last sighting was 27 hours ago. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 12:00 UTC drew the most players, 1 on average.
What position does Test Server (Stevious Mondays) hold among Rust servers?
Player hours over seven days put Test Server (Stevious Mondays) at #12,546, in the top 56% of all ranked servers.
Rules and settings
What settings and rules does Test Server (Stevious Mondays) run?
Nothing in the name of Test Server (Stevious Mondays) states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Test Server (Stevious Mondays)?
Size 3,950, seed 268830268: that is the procedural map the game generates for Test Server (Stevious Mondays). Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server details
Where does Test Server (Stevious Mondays) sit geographically?
There is no region from Test Server (Stevious Mondays). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 155.103.85.145:28010 is its address.
Is performance on Test Server (Stevious Mondays) steady?
Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 82,014 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,202 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Test Server (Stevious Mondays)?
Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Mondays) runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test Server (Stevious Mondays) up now, and how steady is its uptime?
As of now, Test Server (Stevious Mondays) is offline; the last sighting was 27 hours ago. About 29 hours ago is when it last restarted, according to its uptime. It was online for 32 of 168 hours in the last 7 full days, or 19% of the time. Rust Live Stats has tracked it since 11 October 2026.
Getting on
How do you get onto Test Server (Stevious Mondays)?
Enter client.connect 155.103.85.145:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://stevious.io.