The count
LiveLive coverage · Rust server
A Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,341, the top 38% of all ranked servers.
- The current map has been up 20d 10h, since Wednesday 7 October, 14:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,341 today
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 19:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on A Rust Server?
The average peak across its recent wipes is 1 players. 42 hours after the latest wipe, the crowd reached its peak.
How often does A Rust Server wipe, and at what times?
The record holds too few of A Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 20 days 10 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does A Rust Server show up in?
The Rust Live Stats lists that include A Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on A Rust Server carry?
These are the tags A Rust Server makes public: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on A Rust Server right now?
A Rust Server is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 09:00 UTC, at 1 players on average.
How does A Rust Server compare with other Rust servers in the rankings?
On player hours for the past seven days, A Rust Server sits at #8,341, inside the top 38% of ranked servers.
Map and rules
Which settings and rules are in force on A Rust Server?
Nothing in the name of A Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is off: Valve's anti-cheat.
Can you tell me the map for A Rust Server?
A Rust Server runs a game-generated procedural map: size 3,500, seed 1829923550. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does A Rust Server sit geographically?
Nothing on A Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 155.103.86.38:28045.
Is performance on A Rust Server steady?
It never went below 30 server fps in the last 48 hours, averaging 123. It supported up to 77,735 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,964 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.
Does A Rust Server stay online, and is it up right now?
At the time of this update, A Rust Server is live. The uptime it reports puts the last restart at about 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
Connecting
How do you get onto A Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 155.103.86.38:28045.