The count
Live coverage · NA
[US] Chronic Condition
Offline [US] Chronic Condition is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,408, the top 69% of all ranked servers, and #1629 in NA.
- The current map has been up 54d 8h, since Friday 4 September, 09:44 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Chronic Condition
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,408 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does [US] Chronic Condition wipe?
The next wipe on [US] Chronic Condition is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 54 days 8 hours. Its tags give wipes as monthly.
Lists and tags
Where does [US] Chronic Condition appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] Chronic Condition fits: Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for [US] Chronic Condition signify?
These are the tags [US] Chronic Condition makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts16 (Group limit): Each team holds 16 at most; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [US] Chronic Condition at the moment?
[US] Chronic Condition is not online at the moment, having last been seen 27 days 3 hours ago.
How does [US] Chronic Condition compare with other Rust servers in the rankings?
[US] Chronic Condition is #1,629 in North America on the past week's player hours, and #16,408 overall in the top 69% of ranked servers.
Settings and map
What rules does [US] Chronic Condition enforce, and which settings does it use?
Nothing in the name of [US] Chronic Condition states a gather rate. Group size tops out at 16 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [US] Chronic Condition?
[US] Chronic Condition runs a game-generated procedural map: size 4,250, seed 1564901445. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is [US] Chronic Condition in?
The NA tag on [US] Chronic Condition lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 156.236.84.44:28065.
What Rust version is [US] Chronic Condition on?
Rust network protocol 2633 and build 165217 on Linux is what [US] Chronic Condition runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [US] Chronic Condition, and is it online at the moment?
At the time of this update, [US] Chronic Condition is down, last seen 27 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to [US] Chronic Condition?
Enter client.connect 156.236.84.44:28065 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.