The count
Live coverage · Rust server
BuildLab
Offline BuildLab is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,419, the top 42% of all ranked servers.
- The current map has been up 7d 20h, since Wednesday 21 October, 20:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BuildLab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,419 today
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 21 October 2026, 20:02 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe: no peak counted yet
Friday 2 October 2026, 17:05 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 19.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does BuildLab wipe?
The record holds too few of BuildLab's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 days 20 hours have passed since this world was generated.
Lists and tags
Where does BuildLab appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include BuildLab are Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on BuildLab?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which BuildLab publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on BuildLab?
BuildLab reads offline at the moment; the last sighting was 46 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.
How does BuildLab compare with other Rust servers in the rankings?
Player hours over seven days put BuildLab at #9,419, in the top 42% of all ranked servers.
Settings and map
What rules does BuildLab enforce, and which settings does it use?
The name BuildLab carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on BuildLab?
The map on BuildLab is procedural, made by the game itself.
About the server
Where does BuildLab sit geographically?
No region is published by BuildLab. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.173.25.164:47831 is its address.
What version of Rust is running on BuildLab?
Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does BuildLab stay online, and is it up right now?
As of now, BuildLab is offline; the last sighting was 46 hours ago. 5 of 168 hours were online in the last 7 full days, giving 3% uptime. Rust Live Stats has tracked it since 30 September 2026.
Getting on
What steps connect you to BuildLab?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.173.25.164:47831.