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96,161 players on Rust servers right now 11,873 servers online 3,898 with players on 387 fresh wipes in the last three hours BuildLab: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BuildLab

Offline BuildLab is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,419, the top 42% of all ranked servers.
  • The current map has been up 7d 20h, since Wednesday 21 October, 20:02 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
17-day averagepeak 1
#9,419ranktop 42%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BuildLab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct15 Oct19 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 daysusual gapbetween real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
19.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
213 / 999
78 / 999
42 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
17 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
34 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does BuildLab wipe?

The record holds too few of BuildLab's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 days 20 hours have passed since this world was generated.

Lists and tags

Where does BuildLab appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include BuildLab are Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on BuildLab?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which BuildLab publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on BuildLab?

BuildLab reads offline at the moment; the last sighting was 46 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.

How does BuildLab compare with other Rust servers in the rankings?

Player hours over seven days put BuildLab at #9,419, in the top 42% of all ranked servers.

Settings and map

What rules does BuildLab enforce, and which settings does it use?

The name BuildLab carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on BuildLab?

The map on BuildLab is procedural, made by the game itself.

About the server

Where does BuildLab sit geographically?

No region is published by BuildLab. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.173.25.164:47831 is its address.

What version of Rust is running on BuildLab?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does BuildLab stay online, and is it up right now?

As of now, BuildLab is offline; the last sighting was 46 hours ago. 5 of 168 hours were online in the last 7 full days, giving 3% uptime. Rust Live Stats has tracked it since 30 September 2026.

Getting on

What steps connect you to BuildLab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.173.25.164:47831.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.